Rank : 7
Attribute : Wind
Type : Machine / XYZ / Effect
Desc. : 2 Level 7 monsters
You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible. Destroy them at the end of this turn, also your opponent takes no battle damage for the rest of this turn.
ATK : 0
DEF : 3000
Minggu, 03 November 2013
Battle Footballer
LV : 4
Attribute : Fire
Type : Machine
Desc. : A cyborg with high defense power. Originally it was invented for a football machine.
ATK : 1000
DEF : 2100
Attribute : Fire
Type : Machine
Desc. : A cyborg with high defense power. Originally it was invented for a football machine.
ATK : 1000
DEF : 2100
Battle Eater
LV : 10
Attribute : Dark
Type : Spellcaster / Effect
Desc. : When an opponent's monster with less ATK than this card's declares a direct attack, you can send this card from your hand to the Graveyard to negate the attack and end the Battle Phase. Then, take damage equal to this card's ATK.
ATK : 2500
DEF : 0
Attribute : Dark
Type : Spellcaster / Effect
Desc. : When an opponent's monster with less ATK than this card's declares a direct attack, you can send this card from your hand to the Graveyard to negate the attack and end the Battle Phase. Then, take damage equal to this card's ATK.
ATK : 2500
DEF : 0
Battle Fader
LV : 1
Attribute : Dark
Type : Fiend / Effect
Desc. : When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.
ATK : 0
DEF : 0
Attribute : Dark
Type : Fiend / Effect
Desc. : When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.
ATK : 0
DEF : 0
Batteryman Fuel Cell
LV : 6
Attribute : Light
Type : Thunder / Effect
Desc. : If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other "Batteryman" monster to return 1 card your opponent controls to the owner's hand.
ATK : 2100
DEF : 0
Attribute : Light
Type : Thunder / Effect
Desc. : If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other "Batteryman" monster to return 1 card your opponent controls to the owner's hand.
ATK : 2100
DEF : 0
Batteryman Micro-Cell
LV : 1
Attribute : Light
Type : Thunder / Effect
Desc. : FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
ATK : 100
DEF : 100
Batteryman Industrial Strength
LV : 8
Attribute : Light
Type : Thunder / Effect
Desc. : This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
ATK : 2600
DEF : 0
Batteryman D
LV : 1
Attribute : Light
Type : Thunder / Effect
Desc. : Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").
ATK : 0
DEF : 1900
Batteryman Charger
LV : 5
Attribute : Light
Type : Thunder / Effect
Desc. : When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
ATK : 1800
DEF : 1200
Batteryman C
LV : 2
Attribute : Light
Type : Thunder / Effect
Desc. : If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.
ATK : 0
DEF : 0
Attribute : Light
Type : Thunder / Effect
Desc. : If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.
ATK : 0
DEF : 0
Batteryman AAA
LV : 4
Attribute : Light
Type : Thunder / Effect
Desc. : When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
ATK : 0
DEF : 0
Attribute : Light
Type : Thunder / Effect
Desc. : When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
ATK : 0
DEF : 0
Batteryman AA
LV : 3
Attribute : Light
Type : Thunder / Effect
Desc. : If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.
ATK : 0
DEF : 0
Attribute : Light
Type : Thunder / Effect
Desc. : If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.
ATK : 0
DEF : 0
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