Minggu, 08 September 2013

Amazoness paladin

LV                 : 4

Attribute     : Earth

Type             : Warrior / Effect

Description : This card gains 100 ATK for each "Amazoness" monster you control.

ATK              : 1700

DEF              : 300



Amazoness fighter

LV                 : 4

Attribute     : Earth

Type             : Warrior / Effect

Description : You take no Battle Damage from battles involving this card.

ATK              : 1500

DEF              : 1300



Amazoness chain master

LV                 : 4

Attribute     : Earth

Type             : Warrior / Effect

Description : When this card is sent to the Graveyard, you can pay 1000 Life Points. Your opponent adds 1 card from his/her hand or Deck to your hand.

ATK              : 1500

DEF              : 1300



Amazoness blowpiper

LV                 : 3

Attribute     : Earth

Type             : Warrior / Effect

Description : Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.

ATK              : 800

DEF              : 1500




Amazoness archer

LV                 : 4

Attribute     : Earth

Type             : Warrior  / Effect

Description : You can Tribute 2 monsters to inflict 1200 damage to your opponent.

ATK              : 1400

DEF              : 1000



Amazon of the seas

LV                 : 4

Attribute     : Water

Type             : Fish

Description : A mermaid who serves as herald of the Ocean Lord. She protects the sacred domain of Atlantis.

ATK              : 1300

DEF              : 1400



Amarylease

LV                 : 1

Attribute     : Earth

Type             : Plant / Effect

Description : During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.

ATK              : 100

DEF              : 200




Altitude knight

LV                 : 4

Attribute     : Wind

Type             : Warrior / Effect

Description : Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.

ATK              : 1400

DEF              : 1200




Alpha the magnet warrior

LV                 : 4

Attribute     : Earth

Type             : Rock

Description : Alpha, Beta, and Gamma meld as one to form a powerful monster.

ATK              : 1400

DEF              : 1700



Alpaca the holy beast of the forest

 LV                 : 7

Attribute     : Earth

Type             : Beast / Effect

Description : This card gains the following effect depending on its battle position.
● Attack Position: Face-up Attack Position Insect, Plant, and Winged Beast-Type monsters you control cannot be destroyed by battle.
● Defense Position: Face-up Defense Position Insect, Plant, and Winged Beast-Type monsters you control cannot be targeted or destroyed by card effects.

ATK              : 2700

DEF              : 2100




Ally of justice rudra


LV                 : 5

Attribute     : Dark

Type             : Machine / Effect

Description : If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.

ATK              : 1900

DEF              : 1200



Ally of justice reverse break


LV                 : 4

Attribute     : Dark

Type             : Machine / Effect

Description : If there is a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

ATK              : 1200

DEF              : 1200



Ally of justice quarantine


LV                 : 4

Attribute     : Dark

Type             : Machine / effect

Description : Neither player can Special Summon LIGHT monster Cards.

ATK              : 1700

DEF              : 1200



Ally of justice Omni-weapon


LV                 : 5

Attribute     : Dark

Type             : Machine / Effect

Description : When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.

ATK              : 2200

DEF              : 800



Ally of justice nullfier


LV                 : 4

Attribute     : Dark

Type             : Machine / Effect

Description : Any LIGHT monster that has battled this card has its effects negated (starting after damage calculation).

ATK              : 1600

DEF              : 1200



Ally of justice Light gazer

LV                 : 8

Attribute     : Dark

Type             : Machine / Synchro / Effect

Description : 1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.

ATK              : 2400

DEF              : 1600



Ally of justice thousand arms


LV                 : 4

Attribute     : Dark

Type             : Machine

Description : This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.

ATK              : 1700

DEF              : 0



Ally of justice thunder armor


LV                 : 8

Attribute     : Dark

Type             : Machine / Effect

Description : This card cannot be Special Summoned. When an "Ally of Justice" monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

ATK              : 2700

DEF              : 2200



Ally of justice unlimiter


LV                 : 2

Attribute     : Dark

Type             : Machine / Effect

Description : You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase.

ATK              : 600

DEF              : 200



Ally of justice unknown crusher

LV                 : 3

Attribute     : Dark

Type             : Machine / Effect

Description : When this card battles a LIGHT monster, remove that monster from play after damage calculation.

ATK              : 1200

DEF              : 800



Ally of justice searcher

LV                 : 3

Attribute     : Dark

Type             : Machine / Effect

Description : Once per turn, you can discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.

ATK              : 1400

DEF              : 100



Ally of justice Garadholg

LV                 : 4

Attribute     : Dark

Type             : Machine / Effect

Description : If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.

ATK              : 1600

DEF              : 1400



Ally of justice Field marshal

LV                 : 9

Attribute     : Dark

Type             : Machine / Synchro / Effect

Description : 1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the Graveyard, draw 1 card.

ATK              : 2900

DEF              : 2600



Ally of justice enemy catcher

LV                 : 6

Attribute     : Dark

Type             : Machine / Effect

Description : When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.

ATK              : 1800

DEF              : 1800




Ally of justice decisive armor

LV                 : 10

Attribute     : Dark

Type             : Machine / Synchro / Effect

Description : 1 Tuner + 2 or more non-Tuner monsters
Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: ● Select 1 Set card your opponent controls and destroy it. ● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards Your opponent controls. ● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.

ATK              : 3300

DEF              : 3300



Ally of justice cyclone creator

LV                 : 3

Attribute     : Dark

Type             : Machine / Tuner

Description : Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.

ATK              : 1400

DEF              : 1200



Ally of justice cycle rider

LV                 : 3

Attribute     : Dark

Type             : Machine / Tuner

Description : During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's Graveyard.

ATK              : 1000

DEF              : 1000



Ally of justice cosmic gateway

LV                 : 8

Attribute     : Dark

Type             : Machine / Effect

Description : If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.

ATK              : 2400

DEF              : 1200




Ally of justice core destroyer

LV                 : 3

Attribute     : Dark

Type             : Machine / Effect

Description : If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation).

ATK              : 1200

DEF              : 200



Ally of justice clausolas

LV                 : 6

Attribute     : Dark

Type             : Machine

Description : A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.

ATK              : 2300

DEF              : 1200




Ally of justice Catastor

LV                 : 5

Attribute     : Dark

Type             : Machine / Synchro / Effect

Description : 1 Tuner + 1 or more non-Tuner monsters
At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster.

ATK              : 2200

DEF              : 1200



Ally salvo

LV                 : 2

Attribute     : Dark

Type             : Machine / effect

Description : When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.

ATK              : 400

DEF              : 300



Ally mind

LV                 : 5

Attribute     : Dark

Type             : Machine / Tuner

Description : A high-performance unit developed to enhance the Artificial Intelligence program of the Allies of Justice. Loaded with elements collected from a meteor found in the Worm Nebula, it allows for highly tuned performance. But its full capacity is not yet determined.

ATK              : 1800

DEF              : 1400



Allure queen LV 7

LV                 : 7

Attribute     : Dark

Type             : Spellcaster / Effect

Description : Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.

ATK              : 1500

DEF              : 1500



Allure queen LV 5

LV                 : 5

Attribute     : Dark

Type             : Spellcaster / Effect

Description : Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck.

ATK              : 1000

DEF              : 1000



Allure queen LV 3

LV                 : 3

Attribute     : Dark

Type             : Spellcaster / Effect

Description : Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.

ATK              : 500

DEF              : 500



The all-seeing white tiger

LV                 : 3

Attribute     : Wind

Type             : Beast

Description : A proud ruler of the jungle that some fear and others respect.

ATK              : 1300

DEF              : 500



Baby dragon

LV                 : 3

Attribute     : Wind

Type             : Dragon

Description : Much more than just a child, this dragon is gifted with untapped power.

ATK              : 1200

DEF              : 700



Alinsection

LV                 : 3

Attribute     : Earth

Type             : Insect

Description : A stag beetle with saw-like head and arms.

ATK              : 950

DEF              : 700



Alligator's sword dragon

LV                 : 5

Attribute     : Wind

Type             : Dragon / Fusion / Effect

Description : "Baby Dragon" + "Alligator's Sword"
This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.

ATK              : 1700

DEF              : 1500


Alligator's sword

LV                 : 4

Attribute     : Earth

Type             : Beast

Description : 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!

ATK              : 1500

DEF              : 1200


Alien Warrior

LV                 : 4

Attribute     : Earth

Type             : Reptile / effect

Description : When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

ATK              : 1800

DEF              : 1000


Alien telepath

LV                 : 4

Attribute     : Fire

Type             : Reptile

Description : Once per turn, you can remove 1 A-Counter from a monster your opponent controls, and destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

ATK              : 1600

DEF              : 1000


Alien skull

LV                 : 4

Attribute     : Wind

Type             : Reptile / Effect

Description : You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon the monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

ATK              : 1600

DEF              : 1800


Alien Shocktrooper

LV                 : 4

Attribute     : Earth

Type             : Reptile

Description : The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.

ATK              : 1900

DEF              : 800


Alien Psychic

LV                 : 1

Attribute     : Dark

Type             : Reptile / Effect

Description : This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.

ATK              : 200

DEF              : 100


Alien overlord

LV                 : 6

Attribute     : Dark

Type             : Reptile / Effect

Description : You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up "Alien Overlord".

ATK              : 2200

DEF              : 1600



Alien Mother

LV                 : 6

Attribute     : Dark

Type             : Reptile / Effect

Description : If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.

ATK              : 2300

DEF              : 1500



Alien Mars

LV                 : 3

Attribute     : Fire

Type             : Reptile / Effect

Description : The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".

ATK              : 1000

DEF              : 1000



Abyss boat watchman

LV                 : 1

Attribute     : Dark

Type             : Fiend / Effect

Description : When this card is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. If you controlled this card when it was destroyed and sent to the Graveyard, then while this card is in the Graveyard, when an opponent's monster declares an attack, you can select 1 "Abyss" monster in your Graveyard, and Special Summon it.

ATK              : 0

DEF              : 0