Sabtu, 26 Oktober 2013

Abyssal Designator


Type        : Normal Spell Card

Desc.        : Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.

Accellight


Type        : Normal Spell Card

Desc.        : If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.

Abyss-Scale of the Mizuchi


Type        : Equip Spell Card

Desc.        : Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Abyss-Scale of the Kraken


Type        : Equip Spell Card

Desc.        : Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Abyss-Scale of Cetus


Type        : Equip Spell Card

Desc.        : Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Azure-Eyes Silver Dragon


LV            : 9

Attribute : Light

Type        : Dragon / Synchro / Effect

Desc.        : 1 Tuner + 1 or more non-Tuner Normal Monsters
When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your Graveyard; Special Summon that target.

ATK        : 2500

DEF        : 3000

Aztekipede . The Worm Warrior


LV            : 4

Attribute : Earth

Type        : Insect / Effect

Desc.        : This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect-Type monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.

ATK        : 1900

DEF        : 400

Aye-Iron

LV            : 4

Attribute : Earth

Type        : Machine / Effect

Desc.        : Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.

ATK        : 1600

DEF        : 1800


Axe Raider


LV            : 4

Attribute : Earth

Type        : Warrior

Desc.        : An axe-wielding monster of tremendous strength and agility.

ATK        : 1700

DEF        : 1150

Axe Dragon


LV            : 4

Attribute : Dark

Type        : Dargon / Effect

Desc.        : If this card attacks, change it to Defense Position at the end of the Damage Step.

ATK        : 2000

DEF        : 1200

Avenging Knight Parshath


LV            : 8

Attribute : Light

Type        : Fairy / Synchro / Effect

Desc.        : 1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

ATK        : 2600

DEF        : 2100

Avatar of the Pot


LV            : 3

Attribute : Earth

Type        : Rock / Effect

Desc.        : By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.

ATK        : 1200

DEF        : 1300

Avalanching Aussa


LV            : 4

Attribute : Earth

Type        : Spellcaster / Effect

Desc.        : Once per turn, you can Tribute 1 EARTH monster (except this card) to Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.

ATK        : 800

DEF        : 1500

Aussa the Earth Charmer


LV            : 3

Attribute : Earth

Type        : Spellcaster / Effect

Desc.        : FLIP: While this card is face-up on the field, take control of 1 EARTH monster your opponent controls.

ATK        : 500

DEF        : 1500

Aurora Wing

LV            : 4

Attribute : Water

Type        : Winged-Beast / Effect

Desc.        : When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.

ATK        : 1200

DEF        : 1600

Aurora Paragon


LV            : 4

Attribute : Light

Type        : Fairy / Effect

Desc.        : Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.

ATK        : 1500

DEF        : 1000

Pot of Greed



Type        : Normal Spell Card

Desc.        : Draw 2 Cards

Atomic Scrap Dragon


LV            : 10

Attribute : Earth

Type        : Dragon / Synchro / Effect

Desc.        : 1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster from your Graveyard, and Special Summon it.

ATK        : 3200

DEF        : 2400

Atomic Firefly


LV            : 1

Attribute : Light

Type        : Insect / Effect

Desc.        : When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.

ATK        : 100

DEF        : 200

The Atmosphere


LV            : 8

Attribute : Wind

Type        : Winged-Beast / Effect

Desc.        : Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.

ATK        : 1000

DEF        : 800


Aurkus , Lightsworn Druid


LV            : 3

Attribute : Light

Type        : Beast-Warrior / Effect

Desc.        : "Lightsworn" monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

ATK        : 1200

DEF        : 1800

Attack Gainer


LV            : 1

Attribute : Earth

Type        : Warrior / Tuner

Desc.        : If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase.

ATK        : 0

DEF        : 0

Atlantean Pikeman


LV            : 2

Attribute : Water

Type        : Sea-Serpent

Desc.        : The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.

ATK        : 1400

DEF        : 0

Atlantean Marksman


LV            : 3

Attribute : Water

Type        : Sea-Serpent / Effect

Desc.        : When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.

ATK        : 1400

DEF        : 0

Atlantean Heavy Infantry


LV            : 2

Attribute : Water

Type        : Sea-Serpent / Effect

Desc.        : During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.

ATK        : 0

DEF        : 1600

Atlantean Dragoons


LV            : 4

Attribute : Water

Type        : Sea-Serpent / Effect

Desc.        : All Level 3 or lower Sea Serpent-Tvpe monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".

ATK        : 1800

DEF        : 0

Atlantean Attack Squad



LV            : 3

Attribute : Water

Type        : Sea-Serpent / Effect

Desc.        : This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.

ATK        : 1400

DEF        : 0


Aswan Apparition


LV            : 3

Attribute : Dark

Type        : Fiend / Effect

Desc.        : If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.

ATK        : 500

DEF        : 500

Asura Priest


LV            : 4

Attribute : Light

Type        : Fairy / Spirit

Desc.        : Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.

ATK        : 1700

DEF        : 1200

Assault Wheel



LV            : 4

Attribute : Earth

Type        : Machine / Effect

Desc.        : If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, at the end of the Battle Phase, its ATK becomes 0 until your next Standby Phase.

ATK        : 2300

DEF        : 0


Assault Mercenary


LV            : 4

Attribute : Earth

Type        : Warrior / Effect

Desc.        : Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.

ATK        : 1800

DEF        : 300

Assault Dog *


LV            : 4

Attribute : Earth

Type        : Beast / Effect

Desc.        : When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Assault Dog " from your Deck.

ATK        : 1200

DEF        : 800

Assault Beast


LV            : 4

Attribute : Earth

Type        : Beast-Warrior / Effect

Desc.        : You can discard this card to the Graveyard to add 1 "Assault Mode Activate" from your Deck to your hand.

ATK        : 1900

DEF        : 1200

Ashoka Pillar *


LV            : 3

Attribute : Earth

Type        : Rock / Effect

Desc.        : When this card is destroyed, its controller takes 2000 damage.

ATK        : 0

DEF        : 2200

Artorigus , King of the Noble Knights


Rank         : 4

Attribute : Light

Type        : Warrior / XYZ / Effect

Desc.        : 2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.

ATK        : 2000

DEF        : 2000

Arsenal Summoner


LV            : 4

Attribute : Wind

Type        : Spellcaster / Effect

Desc.        : FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".

ATK        : 1600

DEF        : 1600

Arsenal Bug


LV            : 3

Attribute : Earth

Type        : Insect / Effect

Desc.        : If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.

ATK        : 2000

DEF        : 2000

The Reliable Guardian


Type        : Quick-Play Spell Card

Desc.        : Increase 1 face-up monster's DEF by 700 points until the end of this turn.

Guardian of the Labyrinth


LV            : 4

Attribute : Earth

Type        : Warrior

Desc.        : A monster that guards the entrance to the Netherworld.

ATK        : 1000

DEF        : 1200

Celtic Guardian


LV            : 4

Attribute : Earth

Type        : Warrior

Desc.        : An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

ATK        : 1400

DEF        : 1200

Army Mosquito Blood Force


LV            : 2

Attribute : Wind

Type        : Insect / Effect

Desc.        : When this card is Normal Summoned: You can add 1 "Army Mosquito Blood Force" from your Deck to your hand.

ATK        : 200

DEF        : 0


Multiplication of Ants



Type        : Normal Spell Card

Desc.        : Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.


Armory Arm


LV            : 4

Attribute : Light

Type        : Machine / Synchro / Effect

Desc.        : 1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

ATK        : 1800

DEF        : 1200

Armoroid


LV            : 8

Attribute : Earth

Type        : Machine / Effect

Desc.        : When you Tribute Summon this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field.

ATK        : 2700

DEF        : 2000

Armored Zombie



LV            : 3

Attribute : Dark

Type        : Zombie

Desc.        : This warrior blindly swings a deadly blade with devastating force.

ATK        : 1500

DEF        : 0

Armored White Bear *


LV            : 4

Attribute : Water

Type        : Beast / Effect

Desc.        : When this card is destroyed and sent to the Graveyard (by battle or card effect), you can Special Summon 1 Level 4 or lower LIGHT Beast-Type monster from your Deck or Graveyard.

ATK        : 1800

DEF        : 1400

Armored Starfish





LV            : 4

Attribute : Water

Type        : Aqua

Desc.        : A bluish starfish with a solid hide capable of fending off attacks.

ATK        : 850

DEF        : 1400


Armored Rat


LV            : Earth

Attribute : 3

Type        : Beast

Desc.        : The fur on this monster rat is tough enough to repel swords.

ATK        : 950

DEF        : 1100

Armored Lizard


LV            : 4

Attribute : Earth

Type        : Reptile

Desc.        : A lizard with a very tough hide and a vicious bite.

ATK        : 1500

DEF        : 1200

Armored Cybern


LV            : 4

Attribute : Wind

Type        : Machine / Union

Desc.        : Once per turn, during your Main Phase, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

ATK        : 0

DEF        : 2000