Kamis, 31 Oktober 2013

Attack Reflector Unit


Type         : Normal Trap Card

Desc.        : Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.

Cyber Barrier Dragon


LV            : 6

Attribute : Light

Type        : Machine  / Effect

Desc.        : This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.

ATK        : 800

DEF        : 2800

Assault Counter


Type         : Counter Trap Card

Desc.        : Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.

Asleep at the switch


Type         : Normal Trap Card

Desc.        : When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target.

Arsenal Robber


Type         : Normal Trap Card

Desc.        : Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.


Assault on GHQ


Type         : Normal Trap Card

Desc.        : Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your opponent's Deck to the Graveyard.

Assault Spirits


Type         : Normal Trap Card

Desc.        : After activation, this card becomes an Equip Card and is equipped to 1 monster you control. Once per turn, if the equipped monster attacks, during the Damage Step you can send 1 monster with 1000 or less ATK from your hand to the Graveyard to increase the equipped monster's ATK by the sent monster's ATK until the End Phase.

Assault Slash


Type         : Normal Trap Card

Desc.        : Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.


Armored Glass


Type         : Normal Trap Card

Desc.        : You can activate this card when a monster is equipped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated.

Armor Ninjitsu Art of Rust Mist


Type         : Continuous Trap Card

Desc.        : When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up "Ninja" monster: Halve the ATK of that Special Summoned monster(s).

Armor Ninjitsu Art of Freezing


Type         : Continuous Trap Card

Desc.        : When an opponent's monster declares an attack, if you control a face-up "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up "Ninja" monster(s).

Armor Break


Type         : Counter Trap Card

Desc.        : Negate the activation of an Equip Spell Card and destroy it.