Kamis, 17 Oktober 2013

Pandemonium



Type        : Field Spell Card

Desc.        : Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.

Archfiend Heiress



LV            : 3

Attribute : Dark

Type        : Fiend / Effect

Desc.        : If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.

ATK        : 1000

DEF        : 0

Archfiend General


LV            : 4

Attribute : Dark

Type        : Fiend / Effect

Desc.        : You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field but "Pandemonium" is not on the field, destroy this card.

ATK        : 2100

DEF        : 800

Archfiend Empress


LV            : 8

Attribute : Dark

Type        : Fiend / Effect

Desc.        : If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.

ATK        : 2900

DEF        : 2100

Archfiend Emperor , the First Lord of Horror


LV            : 8

Attribute : Dark

Type        : Fiend / Effect

Desc.        : You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.

ATK        : 3000

DEF        : 2000



Archfiend Commander


LV            : 6

Attribute : Dark

Type        : Fiend / Effect

Desc.        : If you control an "Archfiend" card, you can Special Summon this card (from your hand). It cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.


ATK        : 2500

DEF        : 1200

Archfiend Cavalry



LV            : 4

Attribute   : Dark

Type        : Fiend / Effect

Desc.        : If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.

ATK        : 900

DEF        : 0

Arcana Magician / Assault mode


LV            : 9

Attribute : Light

Type        : Spellcaster / Effect

Desc.        : This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.

ATK        : 900

DEF        : 2300

Arcanite Magician


LV            : 7

Attribute  : Light

Type        : Spellcaster / Synchro / Effect

Desc.        : 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your side of the field to target 1 card your opponent controls; destroy that target.

ATK        : 700

DEF        : 1800

Arcane Apprentice


LV            : 4

Attribute : Fire

Type        : Spellcaster / Tuner

Desc.        : If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.

ATK        : 1000

DEF        : 400

Arcana Knight Joker

LV            : 9

Attribute : Light

Type        : Warrior / Fusion / Effect

Desc.        : "Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn, during either player's turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or monster effect: You can discard the same type of card (Spell, Trap, or Monster Card); negate the effect.

ATK        : 3800

DEF        : 2500


Arcane Archer of the Forest


LV            : 3

Attribute : Earth

Type        : Warrior / Effect

Desc.        : While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.

ATK        : 900

DEF        : 1400

Assault Mode Activate


Type        : Normal Trap Card

Desc.        : Tribute 1 Synchro Monster. Special Summon 1 "/Assault Mode" monster whose name includes the Tributed monster's name from your Deck in Attack Position.