Sabtu, 02 November 2013

Bat

LV            : 1

Attribute : Wind

Type        : Machine

Desc.        : A mechanical bat that drops blasts from its wings.

ATK        : 300

DEF        : 350

Basic Insect

LV            : 2

Attribute : Earth

Type        : Insect

Desc.        : Usually found traveling in swarms, this creature's ideal environment is the forest.

ATK        : 500

DEF        : 700

Barrier Statue of the Abyss

LV            :4

Attribute : Dark

Type        : Fiend / Effect

Desc.        : No monsters can be Special Summoned, except for DARK monsters.

ATK        : 1000

DEF        : 1000

Barrier Statue of the Torrent

LV            : 4

Attribute : Water

Type        : Aqua / Effect

Desc.        : No monsters can be Special Summoned, except for WATER monsters.

ATK        : 1000

DEF        : 1000

Barrier Statue of the Stormwinds

LV            : 4

Attribute : Wind

Type        : Winged-Beast / Effect

Desc.        :No monsters can be Special Summoned, except for WIND monsters.

ATK        : 1000

DEF        : 1000

Barrier Statue of the Inferno

LV            : 4

Attribute : Fire

Type        : Pyro / Effect

Desc.        : No monsters can be Special Summoned, except for FIRE monsters.

ATK        : 1000

DEF        : 1000

Barrier Statue of the Heavens

LV            : 4

Attribute : Light

Type        : Fairy / Effect

Desc.        : No monsters can be Special Summoned, except for LIGHT monsters.

ATK        : 1000

DEF        : 1000

Barrier Statue of the Drought

LV            : 4

Attribute : Earth

Type        : Rock / Effect

Desc.        : No monsters can be Special Summoned, except for EARTH monsters.

ATK        : 1000

DEF        : 1000

Barrier Resonator

LV            : 1

Attribute : Light

Type        : Fiend / Tuner

Desc.        : During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.

ATK        : 300

DEF        : 800

Barrel Rock

LV            : 4

Attribute : Earth

Type        : Rock

Desc.        : Shouldering a pair of machine guns, this monster is unstoppable.

ATK        : 1000

DEF        : 1300

Barrel Lily

LV            : 3

Attribute : Earth

Type        : Plant

Desc.        : This wicked flower attacks enemies with pollen projectiles.

ATK        : 1100

DEF        : 600

Barrel Dragon

LV            : 7

Attribute : Dark

Type        : Machine / Effect

Desc.        : Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are Heads.

ATK        : 2600

DEF        : 2200

Barox

LV            : 5

Attribute : Dark

Type        : Fiend / Fusion

Desc.        : "Frenzied Panda" + "Ryu-Kishin"

ATK        : 1380

DEF        : 1530

Baron of the Fiend Sword

LV            : 4

Attribute : Dark

Type        : Fiend

Desc.        : An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.

ATK        : 1550

DEF        : 800

Ryu-Kishin

LV            : 3

Attribute : Dark

Type        : Fiend

Desc.        : A very elusive creature that looks like a harmless statue until it attacks.

ATK        : 1000

DEF        : 500

Frenzied Panda

LV            : 4

Attribute : Earth

Type        : Beast

Desc.        : A savage beast that carries a big bamboo stick for beating down its enemies.

ATK        : 1200

DEF        : 1000

Barbaroid , the Ultimate Battle Machine

LV            : 12

Attribute : Earth

Type        : Machine / Fusion / Effect

Desc.        : 5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.

ATK        : 4000

DEF        : 4000

Banisher of the Radiance

LV            : 3

Attribute : Light

Type        : Fairy / Effect

Desc.        : Any card sent to the Graveyard is banished instead.

ATK        : 1600

DEF        : 0

Banisher of the Light

LV            : 3

Attribute : Light

Type        : Fairy / Effect

Desc.        : Any card sent to the Graveyard is banished instead.

ATK        : 100

DEF        : 2000

Baku-Dan

LV            : 1

Attribute : Earth

Type        : Beast / Effect

Desc.        : You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If the equipped monster has no Xyz Material while equipped by this effect, destroy it. While this card is equipped to an Xyz Monster, during each of your opponent's Standby Phases: Detach 1 Xyz Material from the equipped monster.

ATK        : 100

DEF        : 100

Ballon Lizard

LV            : 4

Attribute : Earth

Type        : Reptile / Effect

Desc.        : Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters X 400 points.

ATK        : 500

DEF        : 1900

Bahamut Shark

Rank            : 4

Attribute : Water

Type        : Sea-Serpent / XYZ / Effect

Desc.        : 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

ATK        : 2600

DEF        : 2100

Bacon Saver

LV            : 2

Attribute : Dark

Type        : Zombie / Effect

Desc.        : During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.

ATK        : 700

DEF        : 600

Backup Warrior

LV            : 5

Attribute : Earth

Type        : Warrior / Effect

Desc.        : Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.

ATK        : 2100

DEF        : 0

Bachibachibachi

LV            : 3

Attribute : Light

Type        : Insect / Effect

Desc.        : An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

ATK        : 800

DEF        : 800

Babycerasaurus

LV            : 2

Attribute : Earth

Type        : Dinosaur / Effect

Desc.        : When this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

ATK        : 500

DEF        : 500

Baby Tiragon

Rank            : 1

Attribute : Earth

Type        : Dragon / XYZ / Effect

Desc.        : 3 Level 1 monsters
During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.

ATK        : 900

DEF        : 900

Baby Racoon Tantan

LV            : 2

Attribute : Earth

Type        : Beast / Effect

Desc.        : FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".

ATK        : 0

DEF        : 800

Baby Racoon Ponpoko





LV            : 2

Attribute : Earth

Type        : Beast / Effect

Desc.        : When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.

ATK        : 800

DEF        : 0


Shield Recovery *


Type         : Normal Spell Card

Desc.        : Place 3 counters on 1 "B.E.S." monster or "Big Core" that you control.

Boss Rush


Type         : Continuous Spell Card

Desc.        : You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.

Big Core


LV            : 6

Attribute : Dark

Type        : Machine / Effect

Desc.        : Put 3 counters on this card when you Normal Summon it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step.

ATK        : 2300

DEF        : 1100


B.E.S Tetran

LV            : 6

Attribute : Wind

Type        : Machine / Effect

Desc.        : When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.

ATK        : 1800

DEF        : 2300


B.E.S Crystal Core


LV            : 5

Attribute : Water

Type        : Machine / Effect

Desc.        : When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

ATK        : 2100

DEF        : 1000


B.E.S Covered Core


LV            : 8

Attribute : Earth

Type        : Machine / Effect

Desc.        : When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.

ATK        : 2500

DEF        : 800


B.E.S Big Core MK-2

LV            : 6

Attribute : Fire

Type        : Machine / Effect

Desc.        : If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.

ATK        : 2400

DEF        : 1100


B.E.S Armored Core *


LV            : 4

Attribute : Light

Type        : Machine / Effect

Desc.        : If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.

ATK        : 1300

DEF        : 2000


B. Dragon Jungle King


LV            : 6

Attribute : Earth

Type        : Dragon

Desc.        : A jet-black dragon found in the deepest jungles who normally devours trees.

ATK        : 2100

DEF        : 1800


Armed Protector Dragon


LV            : 8

Attribute : Light

Type        : Dragon / Effect

Desc.        : Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to it.

ATK        : 2000

DEF        : 2800


Anti-Aircraft Flower


LV            : 3

Attribute : Earth

Type        : Palnt / Effect

Desc.        : By Tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.

ATK        : 0

DEF        : 1600